So I'm thinking it's a combination of the game being single threaded and my processor not being able to handle single threads well. As you can see the single core is maxed out, and my gpu is barely being touched under load. At battle size 400 I was averaging 11 fps. I of course knew that performance would be worse with this, but at least I can get some information from it. STARSECTOR GAME STUTTERS MODI installed the graphicslib mod so I could try the benchmark test. Could that be the issue? Am I SOL?Įdit: So I was wrong about the 0.8.1 point. STARSECTOR GAME STUTTERS DRIVERSI read about how AMD cards and openGL have issues because AMD doesn't update drivers to work with the older 2D style graphics rendering. I bought the game and am now using 0.91a and it's smaller battles with a heavier fps drop. I had FPS drops but was able to field more ships until I saw noticeable differences. In this version I was able to increase battle sizes to around 800 and it was still playable. STARSECTOR GAME STUTTERS WINDOWSThe steps to uninstall the games are as follows: Press Windows + R to open Run. It will help to remove the corrupted files in the game and might solve the issue. I originally didn't pay for the game and used a 0.81 version. If the mentioned step fails to fix your stuttering issues, you can try uninstalling and re-installing the game. Is the vram options for video memory on the graphics card? Are there seperate options to allocate vram and system memory?Īlso to mention. I'm also noticing that the game itself isn't even taking the 6GB of system memory when running. I've done so, increasing it to 6GB but it doesn't have any effect. I've seen suggestions to increase vram in the options. But with that much CPU headroom I'm unsure. My first thought is that the gpu is being bottlenecked. My CPU will usually sit around 40% usage in battles. However when I'm monitoring my gpu and cpu usage it's showing quite different. In game, it's showing that I'm rarely idle. By stuttering I mean the game literally freezing for a split second then resuming. STARSECTOR GAME STUTTERS PCThough it is in-development, you can purchase Starsectornowat a discount to gain access to ongoing builds. A couple weeks after building the PC and playing multiple games on it for an extensive amount, I began to notice the games stuttering very frequently. You take the role of a space captain seeking fortune and glory however you choose. This is true for both unmodded and modded. Starsector (formerly Starsector(formerly Starfarer) is an in-developmentopen-world single-player space-combat, roleplaying, exploration, and economic game. So I'm getting FPS drops on the overworld and in battles. But nevertheless I get better performance with more modern games. I realize that my hardware is quite dated. Only appears when the player fleet includes the ship. Use the Interdiction Pulse to drive it off.Ī huge ghost that appears in deep hyperspace and triggers hyperspace storms around it. STARSECTOR GAME STUTTERS FOR FREEInteracting with it reveals that its transponder codes are "over a hundred cycles out of date".Ĭircles the player fleet and emits regular pulses drain its drive field, temporarily reducing speed. Starsector download free full PC game Last Version Download Starsector for free PC game Starsector is really a single player adventure with a procedurally generated world. Resolves as a dormant, badly damaged fleet. Tend to move in a straight line rather than following the slipstream's actual course. One or more ghosts that appear when the player is in a slipstream and appear to also be riding the stream. Leaves a slipstream in its wake.Ī swarm of 5-15 small ghosts that dart around a location while maintaining their distance from the player fleet, then scatter from the player. May have a 'calf' ghost and one or more remora ghosts orbiting it. The WindUpdate includes several new features and improvements, but it also appears to bring along some bugs. Tries to lead the player fleet towards a system of interest (one with entities that show up strongly on the Neutrino Detector).Ī massive ghost traveling at a tangent to the Sector core. Bases of either kind may also attract mercenary fleets. Pirate fleets may spawn when a pirate base is nearby, and Luddic Path fleets when a Pather base is nearby. Turns out to be a fleet that may choose to attack the player. Encounter Trickster Turns out to be a fleet that may choose to attack the player. Imitates a medium to large fleet charging at the player with Emergency Burn, complete with sound.Ī ghost that maintains its position relative to the player fleet. A ghost that maintains its position relative to the player fleet.
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